Data Analytics Approaches in Educational Games and Gamification Systems

Data Analytics Approaches in Educational Games and Gamification Systems

 

136,21 €
IVA incluido
Disponible
Editorial:
Springer Nature B.V.
Año de edición:
2020
Materia
Equipamiento y tecnología educativas, aprendizaje asistido por ordenador (CAL)
ISBN:
9789813293373
136,21 €
IVA incluido
Disponible

Selecciona una librería:

  • Librería Samer Atenea
  • Librería Aciertas (Toledo)
  • Kálamo Books
  • Librería Perelló (Valencia)
  • Librería Elías (Asturias)
  • Donde los libros
  • Librería Kolima (Madrid)
  • Librería Proteo (Málaga)

Game-based learning environments and learning analytics are attracting increasing attention from researchers and educators, since they both can enhance learning outcomes. This book focuses on the application of data analytics approaches and research on human behaviour analysis in game-based learning environments, namely educational games and gamification systems, to provide smart learning. Specifically, it discusses the purposes, advantages and limitations of applying such approaches in these environments. Additionally, the various smart game-based learning environments presented help readers integrate learning analytics in their educational games and gamification systems to, for instance, assess and model students (e.g. their computational thinking) or enhance the learning process for better outcomes. Moreover, the book presents general guidelines on various aspects, such as collecting data for analysis, game-based learning environment design, system architecture and applied algorithms, which facilitate incorporating learning analytics into educational games and gamification systems.After a general introduction to help readers become familiar with the subject area, the individual chapters each discuss a different aim of applying data analytics approaches in educational games and gamification systems. Lastly, the conclusion provides a summary and presents general guidelines and frameworks to consider when designing smart game-based learning environments with learning analytics.

Artículos relacionados

  • Designing Distributed Learning Environments with Intelligent Software Agents
    Fuhua Lin
    ...
  • Cuentos sobre STEAM para programar
    Julieth Salcedo / Lucía Bustamante / Silvia Torres
    ’Cuentos sobre STEAM para programar’ es un libro que recopila varios cuentos creados en conjunto con las docentes de educación infantil que cursaron la primera cohorte del diplomado Desarrollo de Habilidades STEAM. Cada cuento es utilizado como una estrategia mediadora que incluye vocabulario STEAM y actividades prácticas para motivar a los niños a programar con ScratchJr. Las ...
    Disponible

    19,71 €

  • हाय-टेक वे फॉरवर्ड
    Sunil Khandbahale
    विचार करा कि आपली घरं आता फक्त जमिनीवरच नाही तर समुद्रात आणि आकाशात देखील असतील, विनावाहक मोटारगाड्या फक्त रस्त्यावरच चालताना नाही तर आकाशातही उडताना दिसतील, हजारो मैल असलेले आपले आप्तस्वकीय फक्त संगणकाच्या पडद्यावरच नाहीत तर अगदी आपल्या जवळ असलेली भासतील आणि एवढंच नाही तर तुम्ही हजारो वर्ष निरोगी आयुष्यमानाचीही अपेक्षा धरू शकता. अतिशयोक्ती वाटते ना? पण हे नजीकच्या काळात प्रत्य...
    Disponible

    7,46 €

  • The Techie’s Riddles
    Said Al Azri
    'The Techie’s Riddles: IT-Inspired Poems for Curious Minds,' the first book in the 'Riddle Me This: A Professional Exploration in Poetry' series, is a unique blend of poetry and technology, offering a captivating journey through the world of information technology.Each riddle poem is designed to challenge and delight tech enthusiasts and poetry lovers alike. From algorithms to ...
    Disponible

    14,39 €

  • Empresa y Formación: Uso de las Nuevas Tecnologías
    ICB Editores
    Comprender qué es la formación permanente. Conocer sus bases y su relación con el mundo laboral. Analizar los requisitos que plantea la formación de adultos. Conocer las características de la educación digital. Conocer las opiniones que los medios tecnológicos pueden producir. Conocer qué es la alfabetización digital y su importancia en educación. Conocer las características de...
    Disponible

    16,50 €

  • Reboot Nation
    Steven Grabiel
    Reboot Nation: A Guide to the Internet for the Technically Challenged is a book that outlines the different forms of Internet connections available to today’s consumers. Inside are also helpful tips and advice for the average consumer to implement to ensure their connections to the World Wide Web are fast and reliable.www.rebootnation.us ...
    Disponible

    12,04 €