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Publishing-Strategien für unabhängige Spiele-Entwickler

Publishing-Strategien für unabhängige Spiele-Entwickler

Odile Limpach

60,37 €
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Editorial:
Springer Nature B.V.
Año de edición:
2020
Materia
Ventas y marketing
ISBN:
9783658296742
60,37 €
IVA incluido
Disponible

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Professor Odile Limpach gibt unabhängigen Entwicklern alles, was sie brauchen, um Ihr Videospiel erfolgreich zu vermarkten. Das Buch bietet eine Analyse vom Indie Spielmarkt, eine Kategorisierung von Publishing Leistungen, sowie Zugang zu den Learnings von jungen als auch versierten Entwicklern aus deren Publishing-Strategien und Erfahrungen mit gewählten Publishing-Partnern. Auch legt es das Wissen routinierter, professioneller Vermarkter offen. Darüber hinaus bietet das Buch eine Übersicht über Werkzeuge und Plattformen für die Veröffentlichung von Videospielen.Aus dem InhaltVermarktungsplattformen mit Ihren Stärken und SchwächenErfahrungsberichte von Indie-Entwicklern und professionellen Games-PublishernBedarfsanalyse für eine erfolgreiche Games-Vermarktung Leitfaden für Ihre Vermarktungs-Entscheidung: allein oder mit PartnerListe nützlicher Werkzeugen für PR, Kommunikation und Community-ManagementCo-Autoren Thierry Baujard, Spielfabrique 360° UG Konstantin Ewald, Osborne Clarke Rechtsanwälte Steuerberater Partnerschaft mbBSøren Lass, Business Development Consultant Karsten Lehmann, Ubisoft Blue Byte GmbHImaad Manzar, Vantage XR UGZoran Roso, Seriously Digital EntertainmentPierre Schlömp, Tritrie Games GbR Interviewpartner Marcus Bäumer, Bäumer, Berger, Nikutta GbRJulian Broich, Headup GmbHJason Della Rocca, Execution LabsBenjamin Feld, Mixtvision Mediengesellschaft mbHThomas Friedmann, Funatics Software GmbH, DeutschlandOnat Hekimoglu, Slow Bros. UG Linda Kruse, Good Evil GmbHKatharina Kühn, Golden Orb UG Boris Lehfeld, 2nd Wave GmbHMichael Liebe, Booster Space GmbHPascal Müller, Mooneye UGChristian Patorra, Sluggerfly GmbHMailand Pingel, Massive Miniteam GmbHMarkus Wilding, Private Division, Take-Two Interactive, Inc. 

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