Inicio > Infantiles, juveniles y didácticos > Material didáctico > Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning
Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning

Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning

Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning

 

309,38 €
IVA incluido
Consulta disponibilidad
Editorial:
IGI Global
Año de edición:
2016
Materia
Material didáctico
ISBN:
9781522501251

Selecciona una librería:

  • Librería Samer Atenea
  • Librería Aciertas (Toledo)
  • Kálamo Books
  • Librería Perelló (Valencia)
  • Librería Elías (Asturias)
  • Donde los libros
  • Librería Kolima (Madrid)
  • Librería Proteo (Málaga)

As society continues to experience increases in technological innovations, various industries must rapidly adapt and learn to incorporate these advances. When utilized effectively, the use of computer systems in educational settings creates a richer learning environment for students. The Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning is a critical reference source for the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction. Exploring innovative techniques and emerging trends in virtual learning and hypermedia, this book is ideally designed for researchers, developers, upper-level students, and educators interested in the incorporation of immersive technologies in the learning process.

Artículos relacionados

  • Advances in E-Learning
    Francisco Jose Garcia Penalvo
    Web-based training, known as e-learning, has experienced a great evolution and growth in recent years, as the capacity for education is no longer limited by physical and time constraints. The emergence of such a prized learning tool mandates a comprehensive evaluation of the effectiveness and implications of e-learning. Advances in E-Learning: Experiences and Methodologies expl...
  • Simulation and Gaming for Mathematical Education
    Angela Piu / Cesare Fregola
    Technologic and virtual development is growing, creating an environment of online gaming that can be used as an effective and motivational instrument for math didactics in education. Simulation and Gaming for Mathematical Education: Epistemology and Teaching Strategies provides leading research on ways for various learning environments to be created referring to math didactics ...
  • Architecture Solutions for E-Learning Systems
    Pahl Claus
    ...
  • Web-Based Learning through Educational Informatics
    Nigel Ford
    Educational informatics represents the convergence of key aspects of information science, computing, and education while exploiting Web-based techniques and standards. This book provides a rigorous definition of and theoretical framework for educational informatics, while relating to the human aspects of educational information systems. Web-Based Learning Through Educational In...
  • Handbook of Research on Practices and Outcomes in E-Learning
    Harrison Hao Yang / Steve Chi-Yin Yuen
    As education continues to integrate technological advancements into learning and instruction, a resource dedicated to the latest findings and implications becomes necessary. The Handbook of Research on Practices and Outcomes in E-Learning: Issues and Trends provides academicians, researchers, and practitioners with a comprehensive view of the historical, conceptual, theoretical...
  • Utilizing Open Source Tools for Online Teaching and Learning
    Lee Chao
    It is necessary for online teaching designers and developers to understand the roles played by open source products in developing and supporting an online learning system. Utilizing Open Source Tools for Online Teaching and Learning: Applying Linux Technologies covers strategies on using and evaluating open source products for online teaching and learning systems. By going thro...