Inicio > Sociedad y ciencias sociales > Educación pedagogía > Gamification of Life and the Gaming Society
Gamification of Life and the Gaming Society

Gamification of Life and the Gaming Society

Fabian Arlt / Hans-Jürgen Arlt

54,74 €
IVA incluido
Disponible
Editorial:
Springer Nature B.V.
Año de edición:
2023
Materia
Educación pedagogía
ISBN:
9783031459061
54,74 €
IVA incluido
Disponible

Selecciona una librería:

  • Librería Samer Atenea
  • Librería Aciertas (Toledo)
  • Kálamo Books
  • Librería Perelló (Valencia)
  • Librería Elías (Asturias)
  • Donde los libros
  • Librería Kolima (Madrid)
  • Librería Proteo (Málaga)

This interesting book discusses why, as an activity, topic and metaphor, play and game have become an integral part of modern life. Empirically exemplary and theoretically grounded, this book discusses the developments and expansions in gaming, from easily accessible casual games to the galaxy-spanning gaming worlds of Massively Multiplayer Online Role-Playing Games (MMORPGs). It shows how gaming has become a focal point of the entertainment industry, marked by boundless professionalization and monetization, especially in the realm of sports, and how games become global platforms for social networks, where players from all over the world meet in digital sandboxes. The combination of the virtual and the ludic creates hyperreal spaces in which people try out new forms of interaction, cooperation, and even brainstorming. The authors ask if this behavior has become the new way of life and the new normal, and if this heralds the ludic century. They take readers on a journey to understand the dynamics of today’s gaming society, and base their observations and analyses on an original theory of play, which, in contrast to social normalcy, revolves around the allure and threats of the unexpected. This book is of interest to students and researchers of social science and communication studies, especially those working on the interface of AI and society.

Artículos relacionados

  • Beekeeping At The End Of The Earth
    Mark David Leech
    Beekeeping at the End of the Earth, an essential read for learning about beekeeping in a cool temperate climate with a focus on Tasmania our island home.  One hundred beekeepers one hundred different ways to keep bees.Beekeeping At The End Of The Earth is a practical insight into cool climate beekeeping with a focus on Tasmania, our island home.Richly illustrated with unique di...
    Disponible

    45,16 €

  • Be the One for Kids
    Ryan Sheehy
    One person can make a difference.That person can be you. “I want to show others that one person can make the difference in a child’s life. I want all educators, parents, coaches, and everyone in between to know they have power to Be the One for Kids.” —Ryan Sheehy If you ever feel like you’re all alone or think that no one gets you, just imagine how your students feel. Kids wan...
    Disponible

    27,99 €

  • Handbook of Research on E-Learning Standards and Interoperability
    As the e-learning industry continues to expand and the methods and tools necessary to create and maintain content and infrastructure applications become more complicated, there is an inherent need for these applications to interoperate and exchange data in order to better support the needs of learners and educators. Handbook of Research on E-Learning Standards and Interoperabil...
    Disponible

    348,32 €

  • Teaching in the Knowledge Society
    Antonio Cartelli
    ...
    Disponible

    112,08 €

  • Enhancing Learning Through Human Computer Interaction
    Elspeth McKay
    ...
    Disponible

    216,52 €

  • Learning Objects for Instruction
    Pamela Taylor Northrup
    ...
    Disponible

    125,22 €

Otros libros del autor

  • Gaming is unlikely
    Fabian Arlt / Hans-Jürgen Arlt
    A concept of game is justified and unfolded that revolves around the lure and threat of the unexpected. The author duo places their theory of ludic action in classical concepts of the game as well as in the current discourse of game studies. The phenomenal multiplicity of games is outlined in historical perspective and structured in a systematic manner. The authors explain the ...
    Disponible

    103,79 €

  • Gaming is unlikely
    Fabian Arlt / Hans-Jürgen Arlt
    A concept of game is justified and unfolded that revolves around the lure and threat of the unexpected. The author duo places their theory of ludic action in classical concepts of the game as well as in the current discourse of game studies. The phenomenal multiplicity of games is outlined in historical perspective and structured in a systematic manner. The authors explain the ...
    Disponible

    48,45 €

  • Spielen ist unwahrscheinlich
    Fabian Arlt / Hans-Jürgen Arlt
    Begründet und entfaltet wird ein Begriff des Spiels, der sich um Lockungen und Drohungen des Unerwarteten dreht. Das Autorenduo ordnet seine Theorie der ludischen Aktion in klassische Konzepte des Spiels ein sowie in den aktuellen Diskurs der Game Studies. Die phänomenale Mannigfaltigkeit des Spiels wird in historischer Perspektive skizziert und in systematischer Weise gegliede...
    Disponible

    54,43 €