Inicio > > Informática: cuestiones generales > Computer Programming for Kids with Scratch 2.0
Computer Programming for Kids with Scratch 2.0

Computer Programming for Kids with Scratch 2.0

Computer Programming for Kids with Scratch 2.0

Craig Whitmore

31,92 €
IVA incluido
Disponible
Editorial:
Lulu Press
Año de edición:
2014
Materia
Informática: cuestiones generales
ISBN:
9781312296596
31,92 €
IVA incluido
Disponible

Selecciona una librería:

  • Librería Samer Atenea
  • Librería Aciertas (Toledo)
  • Kálamo Books
  • Librería Perelló (Valencia)
  • Librería Elías (Asturias)
  • Donde los libros
  • Librería Kolima (Madrid)
  • Librería Proteo (Málaga)

Are you teaching computer programming to students? This is a quarter-length curriculum to help classroom teachers teach the Scratch programming language. It contains 30 full-color, student-tested tutorials (beginning, intermediate, and advanced), including making games like Pong, Asteroids, Pac-Man, an additional 'retro game', an original game, and two real-world challenge programs. Teachers who purchase either the ebook or paperback can make a class set for their students to use. Scratch is a free programming application developed by the MIT Media Lab and is available at http://scratch.mit.edu

Artículos relacionados

  • Interview with Jeffery Khoury, Bringing Telemedicine to the People
    Richard G Lowe Jr
    Did you know you can consult with a medical specialist over your smartphone from the comfort of your own home? Imagine speaking to a highly-trained and accredited doctor about whatever is ailing you from virtually anywhere in the world.Thanks to a young entrepreneur named Jeffery Khoury, you can get the advice you need from a pool of medical specialists without waiting in a doc...
  • IT Consulting Secrets
    Carl A Katz
    This book is for IT consultants of all experience levels and the content is relevant to any IT support business model from managed services (MSP) to break/fix. The author has methodically compiled these strategies and this information from over sixteen years of experience working in the IT support field at the small and medium sized business and enterprise levels. ...
    Disponible

    29,41 €

  • Modeling, Analysis, and Applications in Metaheuristic Computing
    Peng-Yeng Yin
    The engineering and business problems the world faces today have become more impenetrable and unstructured, making the design of a satisfactory problem-specific algorithm nontrivial. Modeling, Analysis, and Applications in Metaheuristic Computing: Advancements and Trends is a collection of the latest developments, models, and applications within the transdisciplinary fields rel...
  • Knowledge Management and Drivers of Innovation in Services Industries
    Knowledge Management is concerned with all aspects of eliciting, acquiring, modelling, and managing knowledge. Application of knowledge resources successfully helps the organization to deliver creative products and services. Especially in service business, service job experience and information about the customer, as well as the installed site equipment, are key factors to deli...
  • Current Trends and Future Practices for Digital Literacy and Competence
    Antonio Cartelli
    Being a digital citizen has transformed from a process of familiarizing ones’ self with terminology and techniques to a full-time responsibility in the hands of any who want to stay abreast of the latest technological change in their respective field. Current Trends and Future Practices for Digital Literacy and Competence offers a look at the latest research within digital lite...
  • Human Rights and Risks in the Digital Era
    Globalization, along with its digital and information communication technology counterparts, including the Internet and cyberspace, may signify a whole new era for human rights, characterized by new tensions, challenges, and risks for human rights, as well as new opportunities. Human Rights and Risks in the Digital Era: Globalization and the Effects of Information Technologies ...

Otros libros del autor

  • Computer Programming for Kids with Scratch
    Craig Whitmore
    Are you teaching computer programming to students? This is a quarter-length curriculum to help classroom teachers teach the Scratch programming language. It contains 30 full-color, student-tested tutorials (beginning, intermediate, and advanced), including making games like Pong, Asteroids, Pac-Man, an additional 'retro game', an original game, and two real-world challenge pr...
    Disponible

    29,12 €

  • Programming for Students with BASIC
    Craig Whitmore
    Straight from the classroom, this book contains the curriculum used by a middle-school teacher to teach students to program in BASIC. Daily worksheets and programs walk students through programming basics (loops, variables, conditional staements). The final assignment is to create a text adventure game. Teacher tips and worksheet answers are provided as well as discussion of...
    Disponible

    22,36 €

  • Leading Youth Worship
    Craig Whitmore
    This is a practical look at being a Christian youth worship leader. The author’s point of view has been developed while leading youth worship for over 20 years under several pastors and age groups. Room arrangement, sound mixing, lighting, and selecting songs are among the topics discussed. A great way to take a fresh look at how you lead worship in your youth group. 'Be the...
    Disponible

    9,52 €

  • Mythology for Students
    Craig Whitmore
    How did we name our planets? What about the days of our week? Months of the year? This is a collection of mythologies from the Greek, Egyptian, and Norse traditions. It has been written with the average middle-school student in mind. (So the gory, disgusting, and socially objectionable parts of these stories have been edited to make them more appropriate for kids.) It has...
    Disponible

    13,37 €