Inicio > > Ciencias de la computación > Inteligencia artificial > Artificial Intelligence for Computer Games
Artificial Intelligence for Computer Games

Artificial Intelligence for Computer Games

 

208,06 €
IVA incluido
Disponible
Editorial:
Springer Nature B.V.
Año de edición:
2014
Materia
Inteligencia artificial
ISBN:
9781493900534
208,06 €
IVA incluido
Disponible

Selecciona una librería:

  • Librería Samer Atenea
  • Librería Aciertas (Toledo)
  • Kálamo Books
  • Librería Perelló (Valencia)
  • Librería Elías (Asturias)
  • Donde los libros
  • Librería Kolima (Madrid)
  • Librería Proteo (Málaga)

The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported work supported by developed prototypes, which should lead into integration ofacademic AI techniques into current electronic entertainment games.The book elaborates on the main results produced in Academia within the last 10 years regarding all aspects of Artificial Intelligence for games, including pathfinding, decision making, and learning. A general theme of the book is thecoverage of techniques for facilitating the construction of flexible not prescripted AI for agents in games. Regarding pathfinding, the book includes new techniques for implementing real-time search methods that improve the results obtained through AI, as well as techniques for learning pathfinding behavior by observing actual players.Regarding decision making, the book describes new techniques for authoring tools that facilitate the construction by game designers (typically nonprogrammers) of behavior controlling software, by reusing patterns or actualcases of past behavior. Additionally, the book will cover a number of approaches proposed for extending the essentially pre-scripted nature of current commercial videogames AI into a more interactive form of narrative, where the story emerges from the interaction with the player. Some of those approachesrely on a layered architecture for the character AI, including beliefs, intentions and emotions, taking ideas from research on agent systems. The book also includes chapters on techniques for automatically or semiautomatically learning complex behavior from recorded traces of human or automatic players using different combinations of reinforcement learning, case-based reasoning, neural networks and genetic algorithms.

Artículos relacionados

  • Artificial Cognition Systems
    ...
  • Cross-Disciplinary Applications of Artificial Intelligence and Pattern Recognition
    Vijay Kumar Mago
    The need for intelligent machines in areas such as medical diagnostics, biometric security systems, and image processing motivates researchers to develop and explore new techniques, algorithms, and applications in this evolving field. Cross-Disciplinary Applications of Artificial Intelligence and Pattern Recognition: Advancing Technologies provides a common platform for researc...
  • Emerging Applications of Natural Language Processing
    Over the last few years, the area of Natural Language Processing has drastically grown in recognition, not only within the research and development community, but also with industry professionals. As NLP continues to be discussed and researched, certain areas continue to grow and mature. As a result, the need for advanced research and information is in high demand. Emerging App...
  • Androids, Cyborgs, and Robots in Contemporary Culture and Society
    Steven John Thompson
    Mankind’s dependence on artificial intelligence and robotics is increasing rapidly as technology becomes more advanced. Finding a way to seamlessly intertwine these two worlds will help boost productivity in society and aid in a variety of ways in modern civilization. Androids, Cyborgs, and Robots in Contemporary Culture and Society is an essential scholarly resource that delve...
  • Deep Learning Innovations and Their Convergence With Big Data
    The expansion of digital data has transformed various sectors of business such as healthcare, industrial manufacturing, and transportation. A new way of solving business problems has emerged through the use of machine learning techniques in conjunction with big data analytics. Deep Learning Innovations and Their Convergence With Big Data is a pivotal reference for the latest sc...
  • Computational Psychoanalysis and Formal Bi-Logic Frameworks
    Giuseppe Iurato
    Computational psychoanalysis is a new field stemming from Freudian psychoanalysis. The new area aims to understand the primary formal structures and running mechanisms of the unconscious while implementing them into computer sciences. Computational Psychoanalysis and Formal Bi-Logic Frameworks provides emerging information on this new field which uses psychoanalysis and the unc...