One-Week Dungeons

One-Week Dungeons

David L. Craddock

57,56 €
IVA incluido
Disponible
Editorial:
Taylor & Francis Ltd
Año de edición:
2022
ISBN:
9781032051567
57,56 €
IVA incluido
Disponible

Selecciona una librería:

  • Librería Samer Atenea
  • Librería Aciertas (Toledo)
  • Kálamo Books
  • Librería Perelló (Valencia)
  • Librería Elías (Asturias)
  • Donde los libros
  • Librería Kolima (Madrid)
  • Librería Proteo (Málaga)

Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires.

Artículos relacionados

  • Learning, Education, & Games
    How can we use games to support inclusion, compassion, care, equity, and justice-in the classroom and beyond? This book is aimed at educators, researchers, and designers who want to use games to enhance equity and justice for marginalized students, and create communities where everyone feels like they belong. The book explores 50 different games, including popular games like An...
    Disponible

    36,94 €

  • Building Scenarios in Freeciv
    Jeffrey Strickland
    This book is about creating scenarios for games and simulations using Freeciv 2.5. Here I demonstrate how use the Freeciv Map Tool to generate a relief map with terrain features and resources. Also, I introduce a new terrain type, pastureland. I also use the open-source tool Terrain2STL to generate STL files, Autodesk Meshmixer to impart and reshape a terrain model, and Autodes...
  • Simulaciones Multiagente con NetLogo
    Fredy Cuenca
    El tráfico vehicular, las colonias de insectos, los sistemas financieros, las moléculas de un gas, el sistema inmunológico y las redes neuronales son unos pocos ejemplos de sistemas que poseen una multitud de agentes que interactúan entre sí. A causa de su complejidad, dichos sistemas son esquivos a las ecuaciones diferenciales y los métodos analíticos tradicionales y suelen se...
    Disponible

    31,14 €

  • Game Design Deep Dive
    Joshua Bycer
    Game Design Deep Dive: Jumping examines the history of jumping - one of the oldest mechanics in the industry, and how it has evolved and changed over the years. We will look at the transition from 2D to 3D, and multiple elements that make jumping more complicated than it looks from a design perspective. ...
  • Creating Games with Unity, Substance Painter, & Maya
    Adam Watkins / Jingtian Li / Kassandra Arevalo
    This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. ...
  • Creating Games with Unreal Engine, Substance Painter, & Maya
    Jingtian Li / Kassandra Arevalo / Matthew Tovar
    This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. ...

Otros libros del autor

  • One-Week Dungeons
    David L. Craddock
    Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires. ...
  • Game Dev Stories Volume 2
    David L. Craddock
    Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author’s archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their c...
    Disponible

    88,03 €

  • Game Dev Stories Volume 1
    David L. Craddock
    Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author’s archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their c...
    Disponible

    87,95 €

  • Game Dev Stories Volume 1
    David L. Craddock
    Game Dev Stories: Conversations with Game Developers Volume 1 and 2 are a collection of interviews from renowned author, David L. Craddock, as he explores all corners of the video game industry ...
  • Game Dev Stories Volume 2
    David L. Craddock
    Game Dev Stories: Conversations with Game Developers Volume 1 and 2 are a collection of interviews from renowned author, David L. Craddock, as he explores all corners of the video game industry. ...
  • Dungeon Hacks
    David L. Craddock
    In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys.Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer gam...
    Disponible

    70,97 €