No-Code Video Game Development Using Unity and Playmaker

No-Code Video Game Development Using Unity and Playmaker

Michael Kelley

102,69 €
IVA incluido
Disponible
Editorial:
Taylor & Francis Ltd
Año de edición:
2016
ISBN:
9781498735650
102,69 €
IVA incluido
Disponible

Selecciona una librería:

  • Librería Samer Atenea
  • Librería Aciertas (Toledo)
  • Kálamo Books
  • Librería Perelló (Valencia)
  • Librería Elías (Asturias)
  • Donde los libros
  • Librería Kolima (Madrid)
  • Librería Proteo (Málaga)

In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! No-Code Video Game Development using Unity and Playmaker will teach you how to substitute flow-charts for code. As a complete course, it uses a project-based approach. The FPS project comes with over a hundred dollars worth of free #gamedev DLC: Unity Packages, Playmaker Templates, Character Models, Animations, Materials, and more! You’ll also learn game design documentation and theory, Mecanim, Particle Systems, and UI. By the time you’re done you’ll have gained the skills needed to create your own dream game, all without writing any code!

Artículos relacionados

  • Learning, Education, & Games
    How can we use games to support inclusion, compassion, care, equity, and justice-in the classroom and beyond? This book is aimed at educators, researchers, and designers who want to use games to enhance equity and justice for marginalized students, and create communities where everyone feels like they belong. The book explores 50 different games, including popular games like An...
    Disponible

    36,94 €

  • Building Scenarios in Freeciv
    Jeffrey Strickland
    This book is about creating scenarios for games and simulations using Freeciv 2.5. Here I demonstrate how use the Freeciv Map Tool to generate a relief map with terrain features and resources. Also, I introduce a new terrain type, pastureland. I also use the open-source tool Terrain2STL to generate STL files, Autodesk Meshmixer to impart and reshape a terrain model, and Autodes...
  • Simulaciones Multiagente con NetLogo
    Fredy Cuenca
    El tráfico vehicular, las colonias de insectos, los sistemas financieros, las moléculas de un gas, el sistema inmunológico y las redes neuronales son unos pocos ejemplos de sistemas que poseen una multitud de agentes que interactúan entre sí. A causa de su complejidad, dichos sistemas son esquivos a las ecuaciones diferenciales y los métodos analíticos tradicionales y suelen se...
    Disponible

    31,14 €

  • Game Design Deep Dive
    Joshua Bycer
    Game Design Deep Dive: Jumping examines the history of jumping - one of the oldest mechanics in the industry, and how it has evolved and changed over the years. We will look at the transition from 2D to 3D, and multiple elements that make jumping more complicated than it looks from a design perspective. ...
  • Creating Games with Unity, Substance Painter, & Maya
    Adam Watkins / Jingtian Li / Kassandra Arevalo
    This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. ...
  • Creating Games with Unreal Engine, Substance Painter, & Maya
    Jingtian Li / Kassandra Arevalo / Matthew Tovar
    This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. ...

Otros libros del autor

  • Dead or Alive
    Michael Kelley
    Father Thomas Mann is jolted awake by an urgent call from his closest friend, an archaeologist claiming he has unearthed an ancient Roman manuscript frozen in ice-a text that could rewrite the history of Jesus Christ.Under house arrest in a secluded monastery, Thomas has three months to decipher the scrolls before they’re destroyed. The manuscript tells the story of a disgraced...
    Disponible

    16,34 €

  • The Devil’s Calling
    Michael Kelley
    Dive into the second entry in Mike Kelley’s spellbinding trilogy, with freethinking literature professor Sean Byron McQueen returning for another high-stakes adventure. It’s been nine years since Sean Byron McQueen and quantum physics professor Emily Edens-aka M-discovered his murdered best friend’s Theory of Everything. Now, Sean and M live a near-idyllic life on the campus of...
    Disponible

    19,19 €

  • The Lost Theory
    Michael Kelley
    For readers who love fiction that naturally weaves together many genres within a grand adventure - thriller, romance, sci-fi/magical realism, and mystery.If you believe we all have a path to self-realization and it is of fundamental importance, this novel is for you!Embark on a thrilling international quest to unlock the mysteries of the universe.Sean McQueen is a staid, middle...
    Disponible

    19,19 €

  • The Assassination of Political Robocalls
    Michael Kelley
    This novella is futuristic fiction involving several plot twists. WHO SHOT THE PRESIDENT? The year is 2034 and people from diverse cultural backgrounds are celebrating the 20th anniversary of The Amendment. Suddenly the President is shot. WHO AND WHY? You will want to know who shot the President, why the President was shot, and how this relates to political robocalls....