Kurztutorial zur Windowsprogrammierung unter C++

Kurztutorial zur Windowsprogrammierung unter C++

Jens Bartschat

44,90 €
IVA incluido
Disponible
Editorial:
diplom.de
Año de edición:
2001
ISBN:
9783838640181
44,90 €
IVA incluido
Disponible

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Inhaltsangabe: Inhaltsverzeichnis:Inhaltsverzeichnis: 1.Grundlagen von Windows und der Visual C++ 1.5-Programmierung1 1.1Einführung7 1.1.1Zielgruppe7 1.1.2Wie sollten Sie vorgehen?7 1.2Das Windows-Betriebssystem7 1.3Die Sprache C++8 1.4Klassenbibliotheken8 1.5Integrierte Entwicklungsumgebung (IDE)8 1.6Microsofts Visual C++ 1.5-Compiler9 1.6.1Arbeiten mit der Visual Workbench9 1.6.2Das Projektkonzept9 1.6.3Quelltexteditierung, Compilierung und Projektoptionen10 1.6.4Resourcen, Debugging, AppWizard und ClassWizard10 1.7Namenskonventionen und Begriffserklärungen11 1.7.1Namenskonventionen11 1.7.2Begriffserklärungen12 1.7.2.1Die Klasse12 1.7.2.2Das Fenster15 1.7.2.3Das Nachrichtenkonzept15 2.Step-by-Step-Tutorial zur Windows-Programmierung mit MFC16 2.1Vorbemerkung16 2.2Genereller Aufbau von MFC-Windows-Programmen16 2.2.1Grundlagen17 2.2.2Die Quelldateien .C, .CPP, .H, .DEF, .ICO, .RC17 2.3Das Programm-Grundgerüst (HELLO)18 2.3.1Was macht HELLO?18 2.3.2Analyse von HELLO18 2.3.2.1Einfache Resourcen mit AppStudio (HELLO.ICO, HELLO.RC)18 2.3.2.2Die Klassen- und Methodendeklaration (HELLO.H)19 2.3.2.2.1Behandlung von Include-Files19 2.3.2.2.2Die Deklaration der Fensterklasse20 2.3.2.2.3Die Deklaration der Anwendungsklasse21 2.3.2.3Methodendefinitionen und Message-Map (HELLO.CPP)21 2.3.2.3.1Include-Files und Startcode22 2.3.2.3.2Der Konstruktor CMainWindow22 2.3.2.3.3Die Methode OnPaint23 2.3.2.3.4Die Methode OnAbout24 2.3.2.3.5Die Message-Map24 2.3.2.3.6Überlagern der Methode InitInstance25 2.3.3Programmieren mit Hilfe von AppWizard und ClassWizard26 2.3.3.1AppWizard - ein Programmskelett schnell erstellen (Tut1)26 2.3.3.2Programmerweiterung mit ClassWizard28 2.4Resourcen-Programmierung30 2.4.1Was macht ViewText?31 2.4.2Menüs und Accelerators31 2.4.2.1Das Hauptmenü32 2.4.2.1.1Erstellen von Menüs32 2.4.2.1.2Integration von Menüs in die Applikation32 2.4.2.2Accelerators35 2.4.2.2.1Erstellen von Accelerators36 2.4.2.2.2Integrat

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