HTML5 Game Development by Example Beginner’s Guide - Second Edition

HTML5 Game Development by Example Beginner’s Guide - Second Edition

HTML5 Game Development by Example Beginner’s Guide Second Edition

Thomas Mak

70,60 €
IVA incluido
Disponible
Editorial:
Packt Publishing
Año de edición:
2015
ISBN:
9781785287770
70,60 €
IVA incluido
Disponible

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Make the most of HTML5 techniques to create exciting games from scratch Key Features Get to grips with the latest HTML5, Canvas, CSS, and JavaScript techniquesLearn to create exciting puzzle games, action games, multiplayer, and Box2D physicsA task-based approach to achieve practical skills required for game development Book DescriptionHTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool.HTML5 Game Development by Example Beginner’s Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you’ll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5. What you will learnBuild real-time network multiplayer gamesAdd physics to your canvas games by using the Box2D physics engineBuild a CSS3-driven card game with transform and 3D flipping effectsLearn to add sounds to your gamesMake a drawing tool in CanvasCreate multiple layers in a canvas gameStore game data persistently by using local storageUse sprite sheets to create frame-based animation

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