Game Audio Programming 2

Game Audio Programming 2

Guy Somberg

88,80 €
IVA incluido
Disponible
Editorial:
Taylor & Francis Ltd
Año de edición:
2022
ISBN:
9781032401799
88,80 €
IVA incluido
Disponible

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This is Volume 2 in a sequential series of bi-annual volumes, with each volume comprised of 20-30 chapters written by game audio programmers and sound designers. Basic to advanced knowledge of programming and audio integration techniques is presented.

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Otros libros del autor

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  • Game Audio Programming 4
    Guy Somberg
    This volume contains 17 chapters from some of the top game audio programmers in the industry, and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers to high-level topics such as object management, music systems, and audio tools. ...
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  • Game Audio Programming 4
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  • Game Audio Programming
    Guy Somberg
    This is an edited volume comprised of 20-30 chapters written by game audio programmers and sound designers. A basic knowledge of programming and audio integration techniques is presented. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, ...
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  • Game Audio Programming 3
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    One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers. ...