Ctrl-Alt-Play

Ctrl-Alt-Play

Matthew Wysocki

42,86 €
IVA incluido
Disponible
Editorial:
McFarland and Company, Inc.
Año de edición:
2013
Materia
Cultura popular
ISBN:
9780786470136
42,86 €
IVA incluido
Disponible

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The word 'control' has many implications for video games. On a basic level, without player control, there is no experience. Much of the video game industry focuses on questions of control and ways to improve play to make the gamer feel more connected to the virtual world. The sixteen essays in this collection offer critical examinations of the issue of control in video games, including different ways to theorize and define control within video gaming and how control impacts game design and game play. Close readings of specific games--including Grand Theft Auto IV, Call of Duty: Black Ops, and Dragon Age: Origins--consider how each locates elements of control in their structures. As video games increasingly become a major force in the media landscape, this important contribution to the field of game studies provides a valuable framework for understanding their growing impact.

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Otros libros del autor

  • Rated M for Mature
    Matthew Wysocki
    The word sex has many implications when it is used in connection with video games. As game studies scholars have argued, games are player-driven experiences. Players must participate in processes of play to move the game forward. The addition of content that incorporates sex and/or sexuality adds complexity that other media do not share. Rated M for Mature further develops ou...