LIBROS DEL AUTOR: john curry

113 resultados para LIBROS DEL AUTOR: john curry

  • Sue Laflin-Barker’s Start Ancient Wargaming Using DBA 3.0
    John Curry / Sue Laflin-Barker
    This book introduces the fascinating subject of ancient wargaming using the latest edition of DBA version 3.0. De Bellis Antiquitatis have become known for the combination of simple game mechanics and playability. The rules are easy to learn, but the finer details of tactics are hard to master. The rules are extensively used for competitions around the world.The book starts by ...
    Disponible

    27,68 €

  • Donald Featherstone’s Battles with Model Soldiers An Introduction to Wargaming
    Donald Featherstone / John Curry
    Donald Featherstone’s Battles with Model Soldiers was a charming introductory book when published in 1979 for the emerging hobby of wargaming. This book was written for the newcomer to the hobby of wargaming. It discusses how armies can be assembled and how, on any reasonably sized table, realistic engagements can be fought by tactical manoeuvring. The basic rules by which forc...
    Disponible

    23,76 €

  • Charlie Wesencraft’s Seven Steps to Freedom Wargaming the French and Indian War and the American War of Independence
    Charlie Wesencraft / John Curry
    Charlie Wesencraft is one the key early wargamers who through their enthusiasm, knowledge and writing helped turn miniature wargaming into a worldwide hobby. This new book is about how to wargame the French-Indian War and the American War of Independence. The book analyses both wars and describes them battle by battle. Each description is accompanied by a map and notes on how ...
    Disponible

    27,77 €

  • Terry Wise's Introduction to Battle Gaming including his unpublished wargaming rules
    John Curry / Terry Wise
    Terry Wise was one of the great early wargamers with over 40 books and 400 plus articles to his name. This classic book Introduction to Battle Gaming 'was cited by many people as their entry point into the hobby' Stuart Asquith. The book had chapters to help start wargaming and three straightforward sets of rules on Ancient Warfare, Horse and Musket and World War II. ...
    Disponible

    25,99 €

  • Over Open Sights Early Naval Wargaming Rules 1873-1904 Early Wargames Volume 6
    John Curry
    Over Open Sights traces the early development of naval wargaming in the Royal Navy between 1873 and 1904. It is part of a series by the History of Wargaming Project documenting early wargaming. The book opens with a foreword by the well-known author and game designer, Larry Bond. Next is a reflective essay about the position of naval wargaming within the hobby. The heart of ...
    Disponible

    24,15 €

  • Matrix Games for Modern Wargaming Developments in Professional and Educational Wargames Innovations in Wargaming Volume 2
    John Curry / Tim Price Mbe
    'In Matrix Games, knowledge, imagination, and persuasiveness dominate. Both the referee and the players find their greatest success by drawing on their storytelling skills.'. Peter Perla Invented by Chris Engle, Matrix Games are an innovative way of wargaming situations and conflicts that traditional wargaming methods find hard to model. This book was written as a manual to hel...
    Disponible

    21,92 €

  • George Kearton’s The Alamo in Miniature A Guide for Toy Soldier Collectors and Alamo Enthusiasts
    George Kearton / John Curry
    The Alamo in Miniature explores the whole range of Alamo figures, buildings and accessories made for play, collecting and wargaming.George Kearton has been collecting toy and model soldiers since 1955 and his fascination with the Alamo dates back to the early 1960’s.The book also gives overviews of the Alamo, the Texas Revolution and its aftermath and includes details...
    Disponible

    34,22 €

  • Bruce Quarrie’s Tank Battles in Miniature Vol 3 a Wargamer’s Guide to the North-West European Campaign 1944-1945
    Bruce Quarrie / John Curry
    Bruce Quarrie (1947-2004) was a prolific author and military historian. He wrote over forty titles, mostly on the Second World War, and edited many more. Len Deighton described him as ''one of our most meticulous and well-informed historians'.This outstanding work was a detailed introduction to the campaigns to the Western Front 1944-45. The book includes ready-to-use wargaming...
    Disponible

    25,34 €

  • Donald Featherstone’s War Games Battles and Manoeuvres with Model Soldiers the Book That Launched Modern Wargaming
    Donald Featherstone / John Curry
    Donald Featherstone’s classic wargaming book, War Games, was first published in 1962. It was largely responsible for turning a somewhat obscure hobby into a popular pastime across the world. This revised edition includes new material including a foreword by Paddy Griffith.There are five sets of classic rules in the book:-Tony Bath’s Ancient Wargaming Rules-Lionel Tarr’s Modern ...
    Disponible

    25,34 €

  • Donald Featherstone’s Wargaming Campaigns
    Donald Featherstone / John Curry
    This book covered straightforward methods of setting up and running such campaigns. It deals with topics ranging from map making, attrition and the issue of smaller forces delaying larger ones. Included are twenty-one examples of wargaming campaigns through the ages. Covering periods from the Dark Ages to World War II, each campaign was specially chosen by Don to illustrate dif...
    Disponible

    25,55 €

  • Andrew Wilson’s the Bomb and the Computer the History of Professional Wargaming 1780- 1968
    Andrew Wilson / John Curry
    Andrew Wilson’s 1968 book was the first to describe for the general reader the evolution of the war game as a serious, and sometimes unreliable, military planning tool. The author was the Defence Correspondent to the Observer Newspaper. He was granted special access to the Pentagon and other secret sources of information and interviewed many leading experts on policy-making on ...
    Disponible

    29,54 €

  • Bruce Quarrie’s Napoleonic Campaigns in Miniature a Wargamers’ Guide to the Napoleonic Wars 1796-1815
    Bruce Quarrie / John Curry
    Packed with information on every aspect of Napoleonic warfare, both land and sea, this book shows the wargamer how to make their miniature battles even more realistic and exciting. It contains detailed information on how armies were raised, trained, provisioned, led and equipped. The book describes the weapons and tactics of the period, giving precise information down to the pr...
    Disponible

    31,26 €

  • Dark Guest Training Games for Cyber Warfare Volume 1 Wargaming Internet Based Attacks
    John Curry / Tim Price Mbe
    Dark Guest contains five separate games for use in education about cyber warfare and information security. The games cover a range of topics from defending a single company to an exercise about a nation state under cyber based attack. The games include: Enterprise Defender: Protecting a Modern Business All Your Secrets Are Belong to Us: a Matrix Game Conspiracy! The Card G...
    Disponible

    26,55 €

  • The British Kriegsspiel (1872) Including Rusi’s Polemos (1888) Early Wargames Volume 2
    John Curry
    The 1824 German Kriegsspiel game has been widely referred to as the start of modern professional wargaming. This book, aims to explore the British development of that early game in the 19th century. Much of the material has not been in the public domain since it was first published.The contents of this book include:Map Manoeuvres: An Introduction to Kriegsspiel (1839)The Rules ...
    Disponible

    30,84 €

  • Bruce Quarrie’s Tank Battles in Miniature Vol 2 A Wargamers’ Guide to the Russian Campaign 1941-1945
    Bruce Quarrie / John Curry
    Bruce Quarrie (1947-2004) was a prolific author and military historian. He wrote over forty titles, mostly on the Second World War, and edited many more. Len Deighton described him as 'one of our most meticulous and well-informed historians'. The Russian Front was a critical battlefield in World War II, involving millions of men and tens of thousands of tanks, guns and aircraft...
    Disponible

    30,96 €

  • Phil Dunn’s Fury at Sea Rapid Naval Wargaming Including Paddy Griffith’s One-Eyed Napoleonic Naval Rules
    John Curry / Paddy Griffith / Phil Dunn
    Phil Dunn, author of the classic naval wargaming book, Sea Battles, has written a new book on rapid naval wargames. Chapters include fast play rules that allow even the largest battles to be fought to a satisfying conclusion in a single session. In 1916, Jutland was a ’no-hoper’ for the Germans. This was not true earlier in the war. The scenario is for a classic war-deciding en...
    Disponible

    26,58 €

  • Donald Featherstone’s Wargaming Commando Operations and Reflections on Wargaming Lost Tales Volume 2
    John Curry / Michael Curry / Stuart Asquith
    Donald Featherstone, with over fifty wargaming books, is the most prolific author in wargaming. His lifetime’s output continues with this book about wargaming commando operations. The Commandos were one of Britain’s elite fighting forces during World War II. Included in Part One is an introduction to the Commandos, their history, training and equipment. It also covers previousl...
    Disponible

    26,10 €

  • Donald Featherstone’s MacDonald of the 42nd
    John Curry
    Hector MacDonald was fourteen when he ran away to join the Black Watch, the famous 42nd Highland Regiment. From service in the Crimean War, where he was wounded , to the Indian Mutiny, and then through a whole array of other assignments, MacDonald saw more service than most. Based on a single letter found in Bristol’s Docks, Donald Featherstone has written an imaginative recons...
    Disponible

    17,82 €

  • More Wargaming Pioneers Ancient and World War II Battle and Skirmish Rules by Tony Bath, Lionel Tarr and Michael Korns Early Wargames Vol. 4
    John Curry / Michael Korns / Tony Bath
    This book aims to continue the Early Wargaming series by recording some of the key early wargaming developments post-World War II.It contains three sets of early wargaming rules by Tony Bath, Lionel Tarr and Michael Korns.Tony Bath’s Medieval Wargaming Rules- published in 1956, these were the first rules for ancient and medieval wargaming and include a commentary from Charles G...
    Disponible

    21,69 €

  • DBA 2.2 Simple Ancient and Medieval Wargaming Rules Including Dbsa and DBA 1.0
    John Curry / Phil Barker / Richard Bodley Scott
    The aim of the rules was to provide the simplest possible set of wargaming rules that retained the feel and generalship of ancient and medieval warfare. The rules were about command decisions not the detail of combat. The average player would have memorized the rules by half way through their first battle, but tactical skill, especially with the use of light troops, took longer...
    Disponible

    27,29 €

  • Donald Featherstone’s Wargamer’s Handbook of the American War of Independence Wargaming 1775-1783
    Donald Featherstone / John Curry
    A guide to the men, the weapons, the battles, and campaigns and how to re-fight them in miniature. The American War of Revolution 1775-1783 is a war of battles bearing colourful names, most of them ideally suited for re-fighting on table-top battlefields. The skilful general can triumphantly turn historical defeats into victories. This book tells the wargamer how to don the man...
    Disponible

    25,13 €

  • George Kearton’s The Collectors Guide to Plastic Toy Soldiers 1947-1987 Revised Edition
    George Kearton / John Curry
    The Collector’s Guide to Plastic Toy Soldiers, 1947-87 was the first-ever book to illustrate the tremendous range and scope of plastic toy soldiers from across the World.Published in 1987 in a limited edition of just 1,000 signed copies it sold out very quickly and, since then, has become a 'Holy Grail' publication for collectors. Twenty five years later it remains the only sin...
    Disponible

    18,73 €

  • Donald Featherstone’s Complete Wargaming Revised Edition
    Donald Featherstone / John Curry
    The whole wonderful world of wargaming is vividly brought to life in this ultimate of books by the doyen of the subject’s authors. Full of passion, inspiration, practicality, it suggests ideas, improvements, and anecdotes that jump from the pages of the substantial and beautifully illustrated work. There are entertaining and practical main chapters, shorter features, and scores...
    Disponible

    30,30 €

  • The British Army Desert War Game
    John Curry
    These rules were written in 1968 to wargame, at a tactical level, the desert warfare battles in a potential invasion of Iraq in the mid-1970’s. They are a piece of wargaming ’archeology.’The Land Rules for a Wargame in a Desert Setting in 1978 are an example of a military map based wargame. Written both for training and analysis, they have detailed information on matters import...
    Disponible

    21,64 €

  • Peter Perla’s The Art of Wargaming A Guide for Professionals and Hobbyists
    John Curry / Peter Perla
    This book provides the most comprehensive and coherent discussion and analysis of wargaming ever written. It starts by looking at the history of wargaming from both the professional and hobby perspectives. It then goes on to discuss how wargaming can and should be used as part of decision making and training by the military. The first edition sold 15,000 copies. ...
    Disponible

    27,82 €

  • Donald Featherstone’s Redcoats for the Raj Tales from a Victorian Barrackroom
    Donald Featherstone / John Curry
    India 1868; The Hot Season. Stifling barrackrooms and soul-destroying boredom. The foot soldier was no part of the opulence that was the British Raj. From eight in the morning to five at night- unless parading for church on Sunday or chastising erring tribesmen on the North-West Frontier- the army locked its soldiers in huts to fester. This is the story of the men who made Impe...
    Disponible

    17,36 €

  • Donald Featherstone’s Air War Games Wargaming Aerial Warfare 1914-1975 Revised Edition
    Donald Featherstone / John Curry
    Donald Featherstone’s book on wargaming with model planes was hugely influential when it was first published in 1966. It included many new ideas on how to recreate dog fights on the table-top. This revised edition brings it up to date with notes on availability of models, commercial board games and includes three new sets of rules.It includes chapters on: Battle of Britain Figh...
    Disponible

    27,62 €

  • Innovations in Wargaming Vol. 1 Developments in professional and hobby wargames
    John Curry
    The Art of Wargaming has never been static over the first two centuries of its history. In both the professional and hobby sides of wargaming, there has been a desire to strive to perfect and develop the many sets of rules into the best possible wargaming system. This book is about some of the key innovations in wargaming. It includes chapters on: Designing Wargaming Rules The...
    Disponible

    28,25 €

  • Fletcher Pratt’s Naval Wargame Wargaming with Model Ships 1900-1945
    Fletcher Pratt / John Curry
    The Fletcher Pratt Naval Wargame was one of the most successful naval wargames of the 20th century. The straightforward rules, based on the innovation of estimating the range in order to hit, have an enduring fascination as a simulation of the ’big gun era’ 1900-1945.As a result of extensive research, this book brings together previously unpublished material into a comprehensiv...
    Disponible

    26,57 €

  • Donald Featherstone’s the Badgered Men a Novel Describing the Life of the Victorian Cavalry Man at the Time of the First Sikh War 1845-1846
    Donald Featherstone / John Curry
    Donald Featherstone is the author of more than 60 books on wargaming and military history. He has been described by James F. Dunnigan as one of the founding fathers of modern wargaming. This novel is a piece of military fiction describing the recruitment, training and experience of war for the typical Victorian cavalryman of the period. The characters in the novel are in many w...
    Disponible

    19,28 €


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