LIBROS DEL AUTOR: kelvin sung

5 resultados para LIBROS DEL AUTOR: kelvin sung

  • Basic Math for Game Development with Unity 3D
    Gregory Smith / Kelvin Sung
    This book will teach you fundamental mathematical concepts using Unity-based custom examples, explaining the implementations and demonstrating how these concepts are applied in building modern video game functionality. You will learn the theoretical foundation of each concept, and then interact, examine, and modify the implementation to inspect the effects.Basic Math for Game D...
    Disponible

    68,63 €

  • Build Your Own 2D Game Engine and Create Great Web Games
    Jebediah Pavleas / Kelvin Sung / Matthew Munson
    Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters follow logical steps of building a game engine and integrates concepts accordingly.Build Your Own 2D Game Engine and Create Gr...
    Disponible

    75,80 €

  • Basic Math for Game Development with Unity 3D
    Gregory Smith / Kelvin Sung
    Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation.This book covers points in a 3D Cartesian coordinate system, and then discusses vectors and the details of dot and cro...
    Disponible

    47,22 €

  • Learn 2D Game Development with C#
    Jack Keng-Wei Chang / Kelvin Sung / Rob Zhu
    2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development with C#, you’ll learn your way around the universal building blocks of game development, and how to put them together to create a real working game.C# is increasingly becoming the language of choice for new game developers. ...
    Disponible

    58,60 €

  • Essentials of Interactive Computer Graphics
    Kelvin Sung / Peter Shirley / Steven Baer
    This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety o...
    Disponible

    185,36 €